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Cloud computing and games

It’s all about money.

Cloud computing is something that’s appealing to the current world and market because of the economic crisis and the aftermath of it, so it certainly is an interesting concept to explore.

The biggest thing here (and let me get out the tinfoil hat) is the death of physical media, which scares me to death. You won’t need any physical devices, most likely, in a cloud-based future; just load up your account and bam, there you go. You’re ready to start that RPG or kick some ass in your favorite shooter.

Which, in terms of multiplayer, players could benefit from as it would be all dedicated servers, but people like me that thoroughly enjoy PC gaming will be angry that it will kill lack of player support; most likely, no mods, no free content, probably the inability to have your own servers, no custom options.

It’s as if someone who was a PC gamer all their life was asked to play a game like Fallout: New Vegas or even the upcoming Elder Scrolls V: Skyrim on a console.

You simply couldn’t do it because you’re losing so much, among other options!

So in terms of gameplay, it would majorly be affected. And oh boy, I hate envisioning this future, as the Collector’s Edition will completely die off! Not only would they become obsolete, but they’d pretty much fade away… nothing cool to line your shelves with!

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