Shares of the “big three” U.S. game makers were all trading higher after a Credit Suisse analyst raised his price targets on their stocks, saying he expects incremental steps for the mobile-driven globalization of the game makers’ “best content.”

Mobile game renaisssance 

In a research note to investors, Credit Suisse analyst Stephen Ju said that 2018 brings us a step closer to realizing the larger scale total addressable market expansion of mobile gaming, as Activision Blizzard (ATVI) intends to release mobile versions of Blizzard franchises, Electronic Arts (EA) is moving to optimize “FIFA Mobile” and release “Sims Mobile,” and Take-Two (TTWO) will likely better integrate existing studios with Social Point, its mobile gaming subsidiary. The analyst added that the cycle of the “mobile game renaissance” is now just beginning.

Activision 

Ju maintained an Outperform rating on Activision Blizzard and raised his price target on the shares to $81 from $77, adding that he believes mobile versions of the company’s franchises will exert the greatest influence on the company’s growth trajectory. While he does not expect any releases in 2018, the analyst said that this year could see “greater details” on this initiative, and noted that the firm has modeled five mobile games to start arriving in 2019 and beyond, assuming around $200M in bookings each.

Electronic Arts

The analyst also backed an Outperform rating on Electronic Arts and raised his price target to $131 from $130. Ju said that, as the microtransactions controversy for “Star Wars Battlefront II” is “increasingly in the rear view mirror,” his firm has changed its product release assumptions for fiscal 2019, moving its release prediction for “Anthem” to the fourth quarter of 2019 and pushed its “Sims 5” release estimate to fiscal 2020.

Take-Two

In addition, Ju reaffirmed a Neutral rating on Take-Two and raised his price target to $125 from $116, noting that the more important aspect of the upcoming release of “Red Dead Redemption 2” is not so much the units it will sell but rather the live services and recurrent consumer spending in the aftermath. While the firm continues to model the upcoming game’s potential microtransactions as being additive to its projections, reflecting zero cannibalization for “Grand Theft Auto Online,” there is a potential for users to eventually pick one game over the other, the analyst said.

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